To run Junicon interactively, just type or click on:
for Linux/MacOS or Windows, respectively.
In interactive mode you can
enter commands one line at a time to see the results.
Junicon is actually translating your Unicon programs to run on Groovy,
which is another interpreter written in Java,
so you can freely use any Java classes or Groovy features.
Running a script file
To run a script file, type:
junicon MyScript.icn [arguments...]
or, to run the script but keep in interactive mode, type:
junicon -i MyScript.icn [arguments...]
To a standalone executable
To compile a Junicon program to an standalone executable, type:
To run the compiled program, just type:
The executable will use JAVA_HOME as the location of Java if
it is defined; otherwise the executable looks in PATH to find
the Java runtime, i.e., java or java.exe.
Alternatively, you can directly run the self-contained jar:
java -jar MyScript [arguments...]
To an executable without the runtime
By default, compilation produces a self-contained executable jar.
To produce an executable without the Junicon runtime bundled in, type:
junicon -e -R MyScript.icn
In this case the executable will look in the CLASSPATH environment
variable to find the Junicon runtime and any other dependencies.
To a jar file
You can also just compile to a jar file, and not produce an executable:
In this case
the jar file will not include the runtime or any other dependencies.
To extract a copy of the junicon runtime to add to the classpath, type:
To a Java file
Lastly, to translate a program to Java, but not compile it, type:
To see other command-line options, run:
You can customize the behavior of Junicon by
editing its startup files.
Normally, junicon uses the startup files bundled into
its self-contained executable.
To modify its configuration, first extract the startup files:
which extracts them to a config directory.
After modification, you can run
Junicon with the new configuration by typing:
junicon -Ic yourConfigDirectory
Documentation can be found at
A description of the Unicon programming language can also be found
using the Unicon link at the top of this page.
A description of Junicon's extensions to Unicon can be found in the
Junicon Reference Card.